AMBIGUOUS
Scene Setup
Light Properties
Light Color
Procedural Texture
Procedural Type: Crumple
Increasing Contrast
Graph Editor Rotation
Good Looping Numbers
Reducing Contrast
Saving Project
Procedural Type: Crust
Slower Rotation
Background Color
Light Position
Texture Color
Texture Rotation
Texture Scale
Procedural Type: Dots
Volumetric Quality
Procedural Type: Veins
Post Processing
Adjusting Colors
Find Edges Effect
Layer Modes
Color Balance
Keyframing the Hue
Looping Animation
Fast Blur Loop
Combining Layers and Modes
Adjustment Layers
PACKAGED
Modeling
Initial Animation
The "Cool" Factor
Parenting Cloned Objects
Object Inertia
Surfacing
Coloring
Lighting
Fresnel Effect
More Coloring
Creating the Backgrounds
Filling the Spaces
Camera Rotation
Camera Position
Sub-Division Levels
Close-Up Camera Position
Parenting Camera to Object
THEMED
Field of Hearts
Initial Animation
Camera Position
Creating Parallax
Lighting Setup
Volumetric Lighting
Volumetric Detail
Shadow Maps
Surface Reflections
Background Color
HDR Heading
Parent Light to Camera